Monday, May 14, 2012

Destructible Environment Tool

This tool simplifies the process of creating destructible environment pieces in Maya. It allows the user to customize how extreme they would like their fractures, how many and from where on the mesh to start the fractures from.  After fracturing their mesh the user can set up a simple simulation in Maya with the click of a button. From there they can either edit the attributes of their simulation or decide they are pleased with the current simulation and bake it fully to joints. This allows for total customization and control over creating an engine ready destruction/demolition animation in Maya.

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